Structural Collapse


Game:
Unreal Tournament 3

Type:
Multiplayer Deathmatch

Development Time:
11 days

Description:
My goal for the map was to create a claustrophobic atmosphere, by utilizing a lot of tight spaces and by being prudent with the amount of lighting.

The action takes place in an abandoned mining facility set into the mountains. The recent discovery of a crystal power-source has made the location a hotspot for adventorous mercenaries itching for a quick buck.

Downloads: