SKILLS

Design


  • Texture & model placement
  • Terrain modeling
  • BSP geometry
  • Lighting
  • Single- & Multiplayer level design
  • Scripting

Editors


  • Unity3D
  • UnrealEd (Unreal Tournament 3)
  • Construct 2

Tools


  • Adobe Photoshop CS4
  • Google Sketchup 8
  • Microsoft Office Word
  • Microsoft Office Powerpoint
  • Camtasia Studio 8
  • Visual Studio 2010

Languages


  • C#
  • Javascript
  • Kismet
  • Java
  • XNA Framework
  • HTML/CSS

Game Project Experience

Munch's Misery - Team


ScrumMaster, Level Designer, Scripter

October 2012 - June 2013
  • Singleplayer game created for the Edvard Munch 150 Year Exhibition in 2013
  • School project using Scrum and Unity3D
  • A team of three Game Designers, two 3D Graphical Artists and one Programmer
  • Responsible for Jira, Git and Dropbox management, keeping Daily Standups and producing process-related documentation

Structural Collapse - Solo


Level Designer, Scripter

May- June 2013
  • Multiplayer map for Unreal Tournament 3 using only stock UT3 meshes and materials
  • Wrote a detailed Level Design Document, BSP creation, mesh and texture placement, lighting, scripting and testing